# Using onOneWayAudioRawDataReceived

**URL:** <https://devforum.zoom.us/t/using-ononewayaudiorawdatareceived/77672>\
**Category:** Meeting SDK\
**Tags:** meeting-sdk\
**Created:** [October 20, 2022, 2:01pm UTC](https://devforum.zoom.us/t/using-ononewayaudiorawdatareceived/77672 "2022-10-20T14:01:15Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![eladw](https://avatars.discourse-cdn.com/v4/letter/e/eb8c5e/32.png) [@eladw](https://devforum.zoom.us/u/eladw)\
**Post date:** [October 20, 2022, 2:01pm UTC](https://devforum.zoom.us/t/using-ononewayaudiorawdatareceived/77672/1 "2022-10-20T14:01:15Z")

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Hi ,

I’m using the C# wrapper which doesn’t include the raw\_audio\_helper\_interface.h.

I need to get audio stream during a meeting and I found that this funcation (onOneWayAudioRawDataReceived ) from the interface mentioned above could be useful .

However it lack with implementaion,

Is there anyway to get help ?

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**Author:** ![amanda-recallai](https://sea2.discourse-cdn.com/flex016/user_avatar/devforum.zoom.us/amanda-recallai/32/44747_2.png) [@amanda-recallai](https://devforum.zoom.us/u/amanda-recallai)\
**Post date:** [October 30, 2022, 11:52pm UTC](https://devforum.zoom.us/t/using-ononewayaudiorawdatareceived/77672/2 "2022-10-30T23:52:26Z")

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@eladw The C# wrapper is officially “community supported”, which is mentioned on the download page for it. This means sometimes it is not feature-complete or does not wrap newer modules. Your options are:

1. Use the C++ SDK, or,

2. Write the C# binding for the functions yourself.

3. If you are trying to get the audio streams during a meeting, you can also use Recall.ai, which provides an API to send a meeting bot the call so you don’t need to deal with this and maintain the bots yourself.
