# WebGLContextLost

**URL:** <https://devforum.zoom.us/t/webglcontextlost/62238>\
**Category:** Web\
**Created:** [January 5, 2022, 5:32pm UTC](https://devforum.zoom.us/t/webglcontextlost/62238 "2022-01-05T17:32:08Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![vic.yang](https://sea2.discourse-cdn.com/flex016/user_avatar/devforum.zoom.us/vic.yang/32/24656_2.png) [@vic.yang](https://devforum.zoom.us/u/vic.yang)\
**Post date:** [January 13, 2022, 2:45am UTC](https://devforum.zoom.us/t/webglcontextlost/62238/9 "2022-01-13T02:45:00Z")

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Hey @joshua.coffman

We haven’t tested the case you mentioned, for now, maybe you can destroy the canvas when the session is over and reconstruct a canvas when the session starts as a workaround.

Thanks  
Vic

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