redux.min.js:1 Uncaught Error: Reducers may not dispatch actions.
at a (redux.min.js:1)
at redux-thunk.min.js:1
at dispatch (redux.min.js:1)
at zoom-meeting-1.9.1.min.js:2
at Object.dispatch (redux-thunk.min.js:1)
at y.value (zoom-meeting-1.9.1.min.js:2)
at x (zoom-meeting-1.9.1.min.js:2)
at Object.expel (zoom-meeting-1.9.1.min.js:2)
at generate?enc=eyJp.......
at HTMLDivElement.<anonymous> (zoom-meeting-1.9.1.min.js:2)
Thank you for reaching out to the Zoom Developer Forum. First, I would make sure that you are importing dependencies either through the CDN or Local method but not both. As you build your application, I recommend using one of our sample apps as a reference:
Yes, this is on the Web SDK. It completely black screens the call for all users, and then tries to reconnect them, but just continues to crash and attempt a reconnect in a loop.
Finally got a screenshot of the errors I’m encountering. It was fine with a host and two people, but as soon as the third joined it crashed the site to a white screen & killed the call in the app. Here is a screenshot of the error that was thrown:
The WebGL warnings were thrown prior to the crash and were just mounting up, then as soon as the fourth person joined I was given the errors.
For reference, this is the js code I’m using to setup the meeting on the site. I’m using " Import Through CDN" from the documentation to get react, react-thunk etc.
Based on the errors in the browser console, it looks like these may actually be related to your program/WebGL. If your app is crashing after these errors, it seems the root cause is related to how your WebGL is being called/built. Have you tried searching these errors on StackOverflow or similar?