Description
We’re developing an application that renders some graphics to a canvas element with three.js. Ideally, we’d be able to share the contents of that canvas the same way as stream.startShareScreen().
In theory that’s no different than any other video source, but I’m not finding any documentation or examples online of this being implemented with the Zoom Video SDK.
Is this possible? If so, any suggestions on how to go about it? Thanks
Which Web Video SDK version? @zoom/videosdk@^1.10.8