Understanding that the Zoom SDK doesn’t support Xcode 11, is it possible to compile the sdk framework with Xcode 10.3 and then use it in a project with Xcode 11?
Any gotchas that might arise from doing that?
Understanding that the Zoom SDK doesn’t support Xcode 11, is it possible to compile the sdk framework with Xcode 10.3 and then use it in a project with Xcode 11?
Any gotchas that might arise from doing that?
Hi @tysontune,
Thanks for the post. Could you elaborate on “use it in a project with Xcode 11”?
Thanks!
I mean to use Xcode 10.3 to compile the SDK framework and then bring that into a project that will be worked on in Xcode 11. So the Xcode 11 project would never be compiling the SDK, only including it as a dependency.
Hi @tysontune,
Thanks for the reply. Currently we do not support building with Xcode 11 so the way you are describing is not recommended.
Thanks!