Electron sdk. How Can i build the app for a windows on a mac......?


Im using the official repo for the electron app
i want to build that repo for a window on a mac
i can do that with a normal electron repo, however with your SDK, its not working as expected,
im getting an error saying that the library doesnt exist. basically no files have been copy to the folder ressources.
this is the script im using “electron-packager . --overwrite --asar=true --platform=win32 --arch=x64 --icon=assets/app.ico --prune=true --out=release-builds --version-string.CompanyName=CE --version-string.FileDescription=CE --version-string.ProductName=“App””,


Which Electron Meeting SDK version?
Knowing the version can help us to identify your issue faster.

To Reproduce(If applicable)
Steps to reproduce the behavior:

  1. Go to ‘…’
  2. Click on ‘…’
  3. Scroll down to ‘…’
  4. See error

If applicable, add screenshots to help explain your problem.

Device (please complete the following information):

  • Device: [e.g. Apple MacBook Pro (13-inch, M1)]
  • OS: [e.g. macOS Big Sur 11.2.1 ]

Additional context
Add any other context about the problem here.

Well, as far as I know. Electron uses the files from the system where it compiles to create the application, so it is necessary, if you want the executable for Windows, run it on that operating system.

1 Like

Thanks @mvega ! :slight_smile:

@r-1304 , does this help answer your question?


1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.