Generate testflight on iOS

Asset validation failed
Invalid Signature. Code object is not signed at all. The file at path “Click” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult Code Signing - Support - Apple Developer. (ID: c8f1cb08-e3b5-49cc-9199-b25dcaa543a9)

Asset validation failed
No architectures in the binary. Lipo failed to detect any architectures in the bundle executable. (ID: 01f3acdc-e24a-40e6-a77e-8ee972041120)

Hey @mohsinali.emedstore!

Seem to me that you might have missed or misconfigured some of the steps when adding our ZoomVideoSDKScreenShare framework. You can refer to this link here for more details.

I hope this resolves your issues after following closely to our documentation :slight_smile:

Thank you.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.