How to install the ZoomAudioDevice.driver?

Hi @daves,

I’ve followed up on this, and the only step required to add it to your project is to copy it over to the YourAppDirectory/Contents/Plugins path. You do not need to change any of the build phases in Xcode either. This should work regardless of which SDK package you are using.

Assuming that this information does not fix your issue, can you please provide as much additional context around what expected behavior you are not seeing, and what steps have already been taken?

Thanks!