Mobile audio issues (safari & chrome)

I have made some tested meeting SDK (client view) with

  • iPhone SE (first generation) with iOS 15.7.6 (18 May 2023)
  • the example from github
  • without vconsole.min.js (it needs a lot of computing power)
  • SharedArrayBuffer not active (in this test enviroment I have no server backend )
  • tested with iOS Safari

SDK versions

  • 2.6.0
  • 2.7.0
  • 2.8.0
  • 2.9.0
  • 2.9.5
  • 2.9.7*
  • 2.10.1*
  • 2.11.0*
  • 2.11.5*
  • 2.12.0*
  • 2.12.2*
  • 2.13.0*

(* all versions from 2.9.7 and higher: rejoin and crash (after some rejoin)

  • if the computing power is not sufficient
  • e.g click on camera on/off several times
  • or change from landscape mode to portrait mode and back (multiple times)

@zoom1234: is there any minimal hardware requirements for mobile?