Hello we are working with a few Zoom Engineers and they asked us to post here:
We understand that Web SDK does not have original_audio toggle and have tried to work around this.
On Android and iPhone we enabled the “original audio” through the SDK,
Disable/Enable mic original input.
option on both iOS and Android using their respective SDK. We play audio from a soundboard to the tablet or phone and listen to the results through the meeting on another device.
On both android and iPhone toggling our custom switch to turn the Boolean True/False for this device seems to have NO effect on the sound coming through the audio jack of the device and being broadcasted through zoom to the devices we are listening on. We are sending audio INTO the device using a 3.5mm headphone jack (with a dongle if necessary)
In fact through all of our testing we have ONLY seen an audio improvement for original_audio on the Zoom Client when we enable that option there.
Are we missing something besides the original_audio" function"? Should we enable other features or functions?