Performance of Fully Customizable SDK


Other in-browser video conferencing providers that use WebRTC for video are limited by bandwidth, which is why you see things like “Up to 200 participants (but we recommend 6-8)”. Generally a meeting with over 20 participants can begin to see bandwidth problems and decreased performance.

How does the tech that the new SDK runs on compare to this? Is it running on WebRTC? Are there performance limitations as the number of participants are increased?