Zoom c# wrapper for Unity on Android

Hi all,
I wonder if it’s possible to integrate the Zoom sdk in a Unity project for an Android app.
As far as I can understand (sorry I’m a newbie) I have to use a C# wrapper of the SDK, or I’m wrong ?
I see that this wrapper exists for the Windows SDK, but unfortunately I can’t find nothing for Android…

Can someone help me understanding what is the best way to do develop my idea (if it’s possible ? )

Thank you

Hi @elvi3nto,

Thanks for using Zoom SDK and thanks for the post. Currently we do not have C# wrapper for Unity on Android. Could you provide more info of what kinds of features or integrations you are looking for so that I could forward to the engineering team to investigate the feasibility of supporting this in the future?