Hi all,
I wonder if it’s possible to integrate the Zoom sdk in a Unity project for an Android app.
As far as I can understand (sorry I’m a newbie) I have to use a C# wrapper of the SDK, or I’m wrong ?
I see that this wrapper exists for the Windows SDK, but unfortunately I can’t find nothing for Android…
Can someone help me understanding what is the best way to do develop my idea (if it’s possible ? )
Thank you
elvi3nto