my app integrates other sdk to play animation, during the playing I will get the finish callback and tell app which one is complete, then app will start to play next one. before integrate zoom sdk the playing works well.
after integrate zoom sdk even never join any meeting, just package it into app. the play complete callback always return 0. so my app can’t play next one correctly. and this issue only existing in ios 9.0 OS.
I guess zoom sdk hook some system status.
this is no zoom sdk debug snapshot:
this is with zoom sdk debug snapshot: