Wondering how to use the raw audio feature and exactly what we can do with it.
I’ve implemented the onMixedAudioRawDataReceived callback, which works fine, but I assumed that in this case I could disable the zoom audio playback and do the playback myself (or even modify the incoming buffer). But it seems zoom is still playing back the incoming audio as always.
I tried setting the audioOption.connect = false, but that disables the mic as well.
Basically, it would be great if the mic still worked to send audio, but we take care of audio playback via the callback (similar to how raw video works).