Hi all,
I want to integrate Zoom SDK with our app in Unity and make sending / receiving video & audio data customize.
For example, sending video / audio data from Unity (virtual) camera and putting the upcoming video / audio data from other user into render buffer / texture in Unity.
Furthermore, could I call the API IZoomSDKVideoSender.sendVideoFrame (char *frameBuffer, int width, int height, int frameLength, int rotation) directly to send video image to other users in meeting?
Regards,
Leo.