Hello!
I’m researching how to integrate Zoom SDK with our app in Unity and how to send video & audio data from our customize image data instead of camera device.
For example, is it possible to send video / audio data from Unity (virtual) camera and put the upcoming video / audio data from other user into render buffer / texture in Unity?
Furthermore, could I call the API IZoomSDKVideoSender.sendVideoFrame (char *frameBuffer, int width, int height, int frameLength, int rotation) directly to send video image to other users in meeting?
Regards,
Leo.