Capture resolution for Video SDK

I know that in the videosdk for web 720p video capture is heavily dependent on a number of factors, but 360p is pretty low. Is there any way to get the capture up to 480p?

What is the max resolution for the windows, iOS, and Android video-sdk?

Hi @jon.roberts ,

Here is how to achieve 720p for video SDK web: Web SDK 720p video
The following is required to send 720p video from the Web SDKs:
*Desktop Chrome version 97 or higher on macOS 12+ with an Intel or AMD graphics card
*Desktop Chrome version 95 or higher on Windows with an Intel graphics card
*Desktop Chrome 98 or higher on Windows with an NVIDIA graphics card.
Zoom is working to support Desktop Safari, Firefox, and Edge on Windows and M1 Macs, and mobile browsers.

iOS video quality guidance: Video quality preference

Android video quality guidance: Video quality preference

Windows video quality guidance: Video quality preference

In general, video resolution for video SDK is dependent upon your configurations, but here is what is available:

*Default 90P
*Desktop: support up to 1080P
*Mobile: support up to 720P
*Auto downgraded to lower res in low bandwidth situations
*Configurable at video sender end; mobile & desktop

Gianni

Thanks,

We’re scratching our heads trying to figure out why one PC doesn’t seem to use 720P when the other does. Other than the slower CPU, the lower res PC has higher specs:

This one does 720p:
Windows tablet.
8 GB ram
GPU: Intel HD Graphics 620
CPU: Intel Core i5-7300U @ 2.6GHz
While streaming video, CPU and GPU hover around 40% utilization.

This one stays as 360p:
Lenovo Mini PC
8 GB ram
GPU: Intel UHD Graphics 630
CPU: Intel Core i5-8500T @ 2.1GHz
While streaming video, CPU and GPU hover around 20% utilization.

Both are running Windows 10 Pro, using Chrome 97