Hi All, we are going to start working in a Zoom Unreal Engine 4 integration and we would like to know a couple of things before starting:
- We would like to have access on Windows to the video and audio streams, is this on the roadmap for the Customizable SDK? (Currently only available for android and web)
- There doesn’t seem to exist an SDK for controlling a screen that is being shared or making annotations, is this on the roadmap?
- Are you planning to merge the customizable SDK with the Windows Client SDK?
- Is there access to Zoom settings on either the customizable or the client SDK?
- Can client SDK and customizable SDK be used together?
Any help is helpful,